Happy Sif’s Day!
Story:
Jeremiah looked at his personal device and the balance his investment account now had was much more to his liking. 25000 Credits was a big haul for an extra bonus but the trade route into exploratory territory had opened up some new markets for both his ship and the Countess. She had kept him on as promised as her captain and he had been working hard to open up new trade routes involving her holdings. The results had been spectacular so he and his crew all pocketed some serious extra change.
This was good as Jeremiah was still investing a lot of his extra money and everything else he could save into getting his own vessel. This meant a pretty spartan existence but he managed quite well. If he kept it up and played his connections right, he might just achieve his dream. At least it seemed far more tangible than before.
He had had to learn how to ‘box ears’ this voyage though. On a couple of occasions, the monthly time spent in some port often resulted in a brawl and he would have to break it up. He had a tough as nails crew and the places they were going were frontier in feeling. It was important that he and the crew did not look weak and they pulled it off with the local dockworkers and a few other crews.
The Countess herself was very pleased and the profitability of several of her fiefs just increased by quite a dramatic margin. She was certain that she would keep Jeremiah on as captain of her ship another year as she credited his trader skills. Jeremiah was beginning to see how his relationship would lead to his own starship sp he smiled and said thanks. He kept his gear in the captain’s cabin and headed to The Naked Gypsy. He, after all, and an annual tradition to keep with a glass of rum and a pretty girl of his choosing.
Megatraveler Notes:
Start:
Free Trader Captain Jeremiah Kilwood
Rank: O5 – Captain Terms Served: 3
UPP: A67A84 Age: 32 Homeworld: Strouden UWP: A-745988-D N Hi In
Skills: Pilot – 2, Navigation – 2, Engineering – 1, Sensor Ops – 1, Legal – 1, Liaison- 2, Carousing – 1, Small Blade-1, Trader-2, Turret Weapons-1, Streetwise – 1, Zero-G Combat-1, Handgun – 1, Grav Vehicle – 0, Computer – 0, Vacc Suit – 0
Brownie Points: 7, Bonus Money: 62,500 Cr.
Year Fourteen:
Roll for position availability: 8 + 1 for Intelligence = 9 – position available, serves as Captain.
Roll for assignment: 3 + 1 for Social 5- = 4 – Exploratory Trade Assignment
Survival Roll: 8 – Survives.
Skill Roll: 8 – Skill acquired.
Bonus: 7 + 1 for Trader-2 – Bonus. Rolls – 6 – 25,000Cr
Roll for Skills: (1 for skill roll) – Rolls on Merchant Life Table: 1 – Brawling-1
Year-End:
Free Trader Captain Jeremiah Kilwood
Rank: O5 – Captain Terms Served: 3
UPP: A67A84 Age: 33 Homeworld: Strouden UWP: A-745988-D N Hi In
Skills: Pilot – 2, Navigation – 2, Engineering – 1, Sensor Ops – 1, Legal – 1, Liaison- 2, Brawling-1, Carousing – 1, Small Blade-1, Trader-2, Turret Weapons-1, Streetwise – 1, Zero-G Combat-1, Handgun – 1, Grav Vehicle – 0, Computer – 0, Vacc Suit – 0
Brownie Points: 7, Bonus Money: 87,500 Cr.
I remain,
The Rabyd Skald – Wandering Soul, Bard, and Philosopher. The Grey Wayfarer.
Skaal!!!