“Epilogue” – Space Tramp – Chapter 22 (Megatraveller Fan Fiction)

Happy Mani’s Day!

Writer’s Thoughts:

This episode of Space Tramp is a little different in that the story part is at the end.  I wanted to first take some time to reflect on the project which was to do a fully fleshed out background story based on the advanced character generation system of Megatraveller the Role Playing Game.  The idea is simple in that you roll the dice for each year of character development and then come up with a story to give greater detail on how those things happened.

I must say it had its challenges in the fact that a lot of time very little as far as excitement happened. Route and No Business assignments required a little imagination to give them a story element that was entertaining.  Real-life is sometimes dull but that does not mean insignificant things happen.  So too with the life of Jeremiah Kilwood.  The real surprise is that there was little in the way of danger most of the time for Jeremiah and he faced the challenges of advancement easily.  I had no problems and there were actually no rerolls along the way.  The only one time I had a survival issue I used a BP to overcome it, but that made for an interesting story of how survival is not just about the physical but could also be legal, in this case, avoiding prison.

From a gamer point of view as someone who loves Megatraveler.  I would play Jeremiah with a lot of pride and he is a deep character now with a background full of many stories that could come up. His skills are diverse so there are few situations that he would be caught off guard in or unprepared to meet the challenges to himself.  He has space skills, business skills, interpersonal skills, and combat skills. A well-balanced character.

The project comes to a close now. I have enjoyed it but it is time to move on to other things. The one thing I will take with great joy is that Jeremiah’s personality is believable. He is not perfect, but practical. He has had obstacles placed in front of him and overcomes them so he is confident.  He is a bit of a carouser both in the sense of drink and the pleasures of women, but he can respect women at the same time. He above all values his freedom and has worked hard to gain his own.

For the future, Jeremiah could use a bit of leadership skill and perhaps ship’s tactics to complete the Captain role but he is going to have to gain that through adventuring.

Final Character Sheet:

Free Trader Senior Captain Jeremiah Kilwood (retired)

Rank: O6 – Senior Captain   Terms Served: 5

UPP: A67AA4   Age: 38  Homeworld: Strouden UWP: A-745988-D N Hi In

Skills:  Pilot – 2, Navigation – 2, Liaison – 2, Trader – 2, Engineering – 1, Turret Weapons – 1, Vacc Suit – 1, Zero-G Combat – 1, Broker – 1, Legal – 1, Carousing – 1, Intrusion – 1, Brawling -1, Small Blade-1, Handgun – 1,  (19 out of 20 possible skill levels)

Default Skills: Ship’s Boat – 1 Sensor Ops -1, Admin-1,  Streetwise-1 

Zero Level Skills: Grav Vehicle – 0, Computer – 0

Money: 241,500 Cr.       Pension: 4000Cr/year.

Equipment:

Free Trader Starship – Type A – Beowulf Class – no payments.

Story:

Jeremiah stood on the bridge of his ship and looked out seeing the dock berth his ship was in.  He put his hand on the pilot seat reflecting on how many times he had sat in a chair like this.  His mind raced to think of how many things he had learned as a pilot, navigator including some skill in operating ship’s sensors. His time in space had made him a capable spacehand.  He knew enough about engineering to work on his own jump and maneuver drives. He could man turret weapons in a pinch and was capable of handling a vacc suit in Zero-G no problem. No one would question his skills as a spacer.

He turned and left the bridge, passing through the crew common area, he walked by the staterooms for the crew and his own captain’s quarters. Much of what was required of being a Captain was learning to be a diplomat, administrator, space lawyer, trader, and a broker. All of which he knew something.  The business side he knew very well, but he also knew how to have a drink with a client or his crew as well as when to talk the language of dockworkers and the organized criminal element wherever he went.

He went through the airlock which was currently open for the purpose of loading passengers and went down the gangplank to the hangar floor.  He reflected at some of his other skills which he hoped to never use.  To bash in a skull with his bare fist or to body check them, to shot them with his handgun or pull his blade and slice at them were all skills he knew. He could even do all that in Zero-G. That plus his natural strength meant people often saw him and moved aside.

He moved out to the front of his ship and looked at the last thing that had just been finished – the nose art.  After much deliberation, he had decided on the name of the craft and after checking the registries found that no one had actually named their ship what he wanted. He was surprised, but then again he was connecting an idea with a system.

The nose art had come out well, better than expected. The artist had painted a naked woman straddling a silver rocket. She was a curvy, lightly muscled lass, with larger than normal breasts and bright red hair that was flying behind her.  He had actually asked Anabelle to model and surprisingly she said ‘yes’.  Although when she saw the finished work she remarked – “my breasts are not that big,”.

See the source image

Jeremiah smiled and knew, but didn’t share, that this alteration, which he asked of the artist, was drawn from an old picture of Kate Stuvak’s chest. The woman created as nose art was beautiful, sexy, (and because it was modeled mostly on Anabelle’s body), slightly muscled, and strong as well.  Under it was was the name of the Ship in blue letters with white trim – “The Regina Space Tramp”.  He supposed it and the art was a mosaic of sorts of all the women in his life up to that point.  It was a good name – little naughty but with a heart of gold.

Whatever the future brought, he knew this ship would be a part of it and he wouldn’t have it any other way. Maybe now if he found the right woman who: 1) was a spacer herself and 2) would love his ship as much as him, then just perhaps love was in the cards at last. He could only hope.  He turned and walked out of the hanger.  Time to find a crew and set a destination.  Once that was done, it would be time to take on some passengers and cargo and start making money.

Time prepare for the first voyage of The Space Tramp.

Final Word:

I have enjoyed the story and if you have read the whole thing – thank you.

I remain,

The Rabyd Skald – Wandering Soul, Bard, and Philosopher. The Grey Wayfarer.

Skaal!!!

“Mustering Out” – Space Tramp – Chapter 21 (Megatraveller Fan Fiction)

Happy Sif’s Day!

Just a reminder this will be a week of fiction instead of the normal posts. Enjoy your holiday presents readers.

Story:

As Jeremiah Kilwood walked into hanger bay C-225 of the Regina Starport, he had an odd but wonderful feeling as the Starship that resided there came into view.  It was a Type A Free Trader – Beowulf Class. It was a little worn as it was used, but it was painted blue and white which were his two favorite colors. What made it more wonderful than the colors was the fact that unlike any other ship he had served on – it belonged to him.  His own starship was at last in his possession.

This last year had been frightfull dull.  He had been part of the Countess’ crew for another charter assignment.  He found himself taking small jumps but returning to Regina three times. This he used to his advantage as he had to finalize several things.  Firstly it allowed him to monitor his investments nad grow his cash flow which he needed to make some of the final purchase decisions involving the starship.

This was largely possible because he found an old vessel The Beowulf style of Type A Free Trader had been in service for well over a hundred years. This one was forty years old, but thanks to a connection with Captian Juros, she was able to assess that the maintenance and repairs would be minimal and not very expensive as well.  Just time-consuming.  For the repairs, the Countess herself put a crew on it as a returned favor for his years of service. She even topped off the fuel tanks.

During this time Jeremiah also continued his education and graduated university with a full bachelor’s degree in business.  He smiled as he had completed what the Countess had started those years ago. He gazed with pride at his wall in the Captian’s cabin at the degree.

Finally, his investment work had paid off as he had effectively more than doubled his bonus money. He had enough now to get started with cargo and crew.  He could even afford to buy his weapons and a few other niceties for his cabin.  He was prepared financially to get going.

Mostly was the feeling that he no longer was working for anyone but himself. The risk was his and his alone.  But so was any reward.  The only thing left was to name the ship. There were, of course, many women that had crossed his path that were worthy and he went through them in his mind.

Captain Juros would be mortified.  Kimberly Forrest was an old memory from his first year when he made 4th Officer.  She was married and he didn’t know her new name or if her husband had taken hers. He had heard she had two kids and had moved up the bureaucratic ladder in some other agency.  There were also the course of girls from The Naked Gypsy – Cherry Rose, Madam Anabelle, Mirana, Sarah, and many others whose names he had forgotten.

Kate Stuvak had been his roommate aboard a ship for an entire year, but after that, he lost track of her for a few years until he saw she had opened up a medical practice in Regina and had gotten married.  No, it wouldn’t due to have another man’s wife’s name on the front of your ship.  Although from the waist down she might make great nose art. Without her clothes on of course.

Of course, Countess Borgosman would not agree to have herself scantily clad on the front of his ship or even to use her name.  No, he was probably going to have to make something up but a good name for a ship was important.  She was an old ship but from all his observations still in great shape.  A sound and beautiful ship.  Also curvy, sexy and experienced.

He sighed and headed to his retirement party which he had been informed of well in advance.  The Naked Gypsy was decked out for it and he smiled as he was greeted by old friends, most notably Captain Juros and Countess Borgosman. The Countess coming to a place like the Naked Gypsy spoke truly of how much she honored him. He thanked her very much for coming.  The festivities were well attended by everyone in the area.  Jeremiah had made a reputation for himself as a Captain and many respected him.  Not bad for a Space Tramp from Strouden.

Once the party was over, Madam Anabelle took him to her room and among all the benefits he had received, she told him he was always welcome in her bed.  Half price too. He thanked himself that he had spent some time staying in shape this last term.  His health was good, his pension in place, a starship in the hanger and nearly a quarter-million credits in cash in his bank account. Good shape indeed.

Now if he could just come up with a name for his ship.

Megatraveler Notes:

Start:

Free Trader Senior Captain Jeremiah Kilwood

Rank: O6 – Senior Captain   Terms Served: 4

UPP: A67A94   Age: 37  Homeworld: Strouden UWP: A-745988-D N Hi In

Skills: Pilot – 2, Navigation – 2, Engineering – 1, Legal – 1, Liaison- 2, Brawling-1, Carousing – 1, Intrusion-1, Small Blade-1, Trader-2, Broker-1, Turret Weapons-1, Zero-G Combat-1, Handgun – 1, Vacc Suit- 1, Grav Vehicle – 0, Computer – 0

Brownie Points: 9, Bonus Money: 117,500 Cr.

Year Twenty:

Roll for position availability:  9 +  for Intelligence = 10 – position available serves as Captain.

Roll for assignment: 8 + 1 for Social – 9  – Charter Assignment

Survival Roll: 10 + 1 for Pilot-2: 11  – Survives easily.

Skill Roll: 12 – Skill acquired.

Bonus:  4 + 1 for Trader-2 – 5 – No Bonus.

Roll for Skills: (1 for skill roll) – Rolls Free Trader Life Table – rolls 4  – Mental Cascade:  Chooses Education +1

Reenlistment Roll: 5 – not required to reenlist so musters out

Adds One Brownie Point for Trem Competed:

Aging Crisis: Strength: 8 (no change), Dexterity: 8 (no change), Endurance: 12 (No change)

Mustering Out: 

Pension: 4000Cr/year

Benefits: 8 (5-terms served/ 3 for rank).  Rolls Benefits table: 5+1 for rank =1 BP spent: 7 Free Trader; Rolls Benefits table: 4+1 for rank +2 BP spent: 7 Free Trader – 10 years payment; Rolls Benefits table: 6+1 for rank: 7 – Free Trader – 10 years payment (20 years total; Rolls Benefits table: 5+1 for rank + 1 BP” Free trader -10 year payment (30 years total); Rolls Benefits table: 3+1 for rank: 4 = 3BP – Free Trader: owns completely paid off Free Trader starship: Rolls Cash Table: 6+1 : 50,000, Rolls Cash Table: 6+1 : 50,000; Rolls Cash Table: 2+1 + 3 BP: 6 – 20000Cr.

Total mustering out benefits: Free Trader Starship – completely paid off.  120000Cr Cash, Pension 4000Cr/year.

Year-End:

Retired Free Trader Senior Captain Jeremiah Kilwood

Rank: O6 – Senior Captain   Terms Served: 5

UPP: A67AA4   Age: 38  Homeworld: Strouden UWP: A-745988-D N Hi In

Skills: Pilot – 2, Navigation – 2, Engineering – 1, Legal – 1, Liaison- 2, Brawling-1, Carousing – 1, Intrusion-1, Small Blade-1, Trader-2, Broker-1, Turret Weapons-1, Zero-G Combat-1, Handgun – 1, Vacc Suit- 1, Grav Vehicle – 0, Computer – 0

Money: 241,500 Cr.

Owns Free trader starship – no payments. Pension 4000Cr/year.

I remain,

The Rabyd Skald – Wandering Soul, Bard, and Philosopher. The Grey Wayfarer.

Skaal!!!

“Recovery Missions” – Space Tramp – Chapter 20 (Megatraveller Fan Fiction)

Happy Frigg and Freya’s Day!

Just a reminder this will be a week of fiction instead of the normal posts. Enjoy your holiday presents readers.

Stories:

When Jeremiah rounded the corner and The Naked Gypsy came into view, his heart was never so glad.  This year’s last assignment had been one he would not want to repeat any time soon. He had absolutely every intention of working the whole thing out of his system with several strong drinks and Anabelle’s warm embrace for the evening.

The Countess chartered his services for the year again but this time there was little change, in retrospect, of earning anything as far as a bonus.  What it did earn him was a lot of clout with the countess which he had every intention of cashing when he mustered out.  This assignment had better have earned at least that for how close he came on a couple of occasions to dying and the trouble.

It sounded simple enough.  There were several derelict vessels scattered across several systems that belonged to a now-defunct company that used to be based on Regina.  The Countess said this company was connected to her parents but she wouldn;t say how. Rather she chartered Jeremiah and his crew to pilot her own Subsidized Merchant ship to find them and then retrieve all data and possible information on what happened to all the ships.

In total, they found three ships.  All of them had been abandoned in places one might say were difficult to find unless you were specifically looking for them.  After finding ways to bypass their security systems, it was vacc suits and zero-G until they could fire up some power and activate the grav plates so they could walk around.

What they discovered is anyone’s guess but the Countess seemed very excited every time they brought aboard some stuff.  Jeremiah had to admit he did learn something this year.  How to pick open locks and open safes.  He got good at it even though he never had to look over his shoulder when he was doing it. But it was worth it as he often recovered sealed documents and sealed memory storage devices.  There were a few valuables but nothing major and each ship had an empty cargo hold.

The close call came with the second ship which was parked in an asteroid field and he had to use all his piloting skills to get close enough to connect to it.  They were almost hit by asteroids twice despite his solid maneuvering. Once they connected he used the ship’s turrets to blow some of the closest asteroids to bits and then they entered the ship. That ship looked like some fighting had taken place and they airlock was broken open so vacc suits all the way.  In retrospect, they had survived barely and Jeremiah was happy the third ship was much more friendly.

The countess thanked all of them and then told them to standby as she might have a contract for next year.  Jeremiah sighed.  He only had one year to go until he planned to muster out, so he took a deep breath and hoped that she wouldn’t try to get them killed this next year. He felt there was something shady about this last year, but he had done his job and nearly was space splatter a couple times while doing it.

Right now though he switched gears – time to find some people to drink with and then he planned on having Anabelle earn her money, perhaps even work a little overtime.  He just knew he was happy to be alive and ground side. Although that itch of boarding a ship and taking off to the stars would probably never leave him. One more year and his guild service would be complete. Independence was his goal and he was almost there.

Megatraveler Notes:

Start:

.Free Trader Senior Captain Jeremiah Kilwood

Rank: O6 – Senior Captain   Terms Served: 4

UPP: A67A94   Age: 36  Homeworld: Strouden UWP: A-745988-D N Hi In

Skills: Pilot – 2, Navigation – 2, Engineering – 1, Legal – 1, Liaison- 2, Brawling-1, Carousing – 1, Small Blade-1, Trader-2, Broker-1, Turret Weapons-1, Zero-G Combat-1, Handgun – 1, Vacc Suit- 1, Grav Vehicle – 0, Computer – 0

Brownie Points: 9, Bonus Money: 117,500 Cr.

Year Nineteen:

Roll for position availability: 10  + 1 for Intelligence = 11 – position available, serves as Captain.

Roll for assignment: 8 + 1 for Social – 9 – Charter Assignment

Survival Roll: 3 + 1 for Pilot-2: 4  – Survives barely.

Skill Roll: 6 – Skill acquired.

Bonus: 6  + 1 for Trader-2 – 7 – No Bonus.

Roll for Skills: (1 for skill roll) – Rolls Free Trader Life Table – rolls 5 – Vice Cascade: chooses Intrusion-1

Year-End:

Free Trader Senior Captain Jeremiah Kilwood

Rank: O6 – Senior Captain   Terms Served: 4

UPP: A67A94   Age: 37  Homeworld: Strouden UWP: A-745988-D N Hi In

Skills: Pilot – 2, Navigation – 2, Engineering – 1, Legal – 1, Liaison- 2, Brawling-1, Carousing – 1, Intrusion-1, Small Blade-1, Trader-2, Broker-1, Turret Weapons-1, Zero-G Combat-1, Handgun – 1, Vacc Suit- 1, Grav Vehicle – 0, Computer – 0

Brownie Points: 9, Bonus Money: 117,500 Cr.

I remain,

The Rabyd Skald – Wandering Soul, Bard, and Philosopher. The Grey Wayfarer.

Skaal!!!

“Trader” – Space Tramp – Chapter 19 (Megatraveller Fan Fiction)

Happy Thor’s Day!

Just a reminder this will be a week of fiction instead of the normal posts. Enjoy your holiday presents readers.

Stories:

The Countess’ instructions this year were pretty specific as she wanted Jeremiah to take the ship and trade along the trade routes previously created between the planets and systems in which her fiefs were established. It was a fancy way of saying that she wanted Jeremiah to be engaged in a Route assignment.  Jeremiah did this and there had been no real instance of him needing to say he had a close call or near-death experience.

What he really found himself doing was pushing his trader skills to try to make as much profit as possible.  he had the Countess’ permission to use some fo the hold space for his own personal trading and he pushed this to the limit as well. The one thing that did grow for certain was his bank account over this last year in regard to gain the significant money he needed for a starship of his own.  In addition, the Countess had put a percentage bonus on the profit of the voyage and he got that as well.

After the return trip to Regina on the last leg of the journey, he smiled as he looked at his bank account. Close now, He could feel it and with only two years to go in his last term, he was now more relaxed as a captain. His crew was very stable as people wanted to be on his crew and he didn’t have to do too much firing and firing.

The one thing he found was he had extra time that he quickly put to good use by taking some courses from Regina University which he would log every port of call.  When he got back the university called and told him he had the equivalent to a second-year student.  he actually felt a surge of pride about this. he had considered university when he was 18 but knew the odds of getting in were slim so he just hitched a ride on the first Free Trader.   Now he was considering the idea of a business degree to give him some more professional clout.

Not that it mattered as far as his social status.  His societal status hadn’t changed much but his time as a Captian of a merchant’s vessel had given. His respect came from his actual abilities not his actual standing in society.  Other than the Countess, the upper crust always looked down on him a little and the middle class just shrugged about it.

Well, being a little lower on the social scale had its perks. Most notably no one gave him even a sideways glance when he would walk into The Naked Gypsy have a little to drink and hire one of the ladies for the evening. There were still certain vices his low social standing allowed him to engage and no one gave a shit.  He wasn’t sure this would ever change and he was glad it would not. Giving up the warm embrace of a lovely willing lady at the end of a long year was something he didn’t want to happen at all.

Megatraveler Notes:

Start:

Free Trader Senior Captain Jeremiah Kilwood

Rank: O6 – Senior Captain   Terms Served: 4

UPP: A67A84   Age: 35  Homeworld: Strouden UWP: A-745988-D N Hi In

Skills: Pilot – 2, Navigation – 2, Engineering – 1, Legal – 1, Liaison- 2, Brawling-1, Carousing – 1, Small Blade-1, Trader-2, Broker-1, Turret Weapons-1, Zero-G Combat-1, Handgun – 1, Vacc Suit- 1, Grav Vehicle – 0, Computer – 0

Brownie Points: 9, Bonus Money: 112,500 Cr.

Year Eighteen:

Roll for position availability:  8 + 1 for Intelligence = 9 – position available, serves as Captain.

Roll for assignment: 6 + 1 for Social 5-7=  – Route Trade Assignment

Survival Roll: 7  – Survives.

Skill Roll: 8 – Skill acquired.

Bonus:  10 + 1 for Trader-2 – 11 – Bonus. rolls 4 – 5,000Cr.

Roll for Skills: (1 for skill roll) – Rolls Free Trader Life Table – rolls 4 – Mental Cascade: picks education +1.  At this point character development from a game standpoint, Jeremiah needs to advance in Intelligence or Education to gain additional skill slots. The roll was lucky here although it is the table with the best chance of increasing attributes overall.

Year-End:

Free Trader Senior Captain Jeremiah Kilwood

Rank: O6 – Senior Captain   Terms Served: 4

UPP: A67A94   Age: 36  Homeworld: Strouden UWP: A-745988-D N Hi In

Skills: Pilot – 2, Navigation – 2, Engineering – 1, Legal – 1, Liaison- 2, Brawling-1, Carousing – 1, Small Blade-1, Trader-2, Broker-1, Turret Weapons-1, Zero-G Combat-1, Handgun – 1, Vacc Suit- 1, Grav Vehicle – 0, Computer – 0

Brownie Points: 9, Bonus Money: 117,500 Cr.

I remain,

The Rabyd Skald – Wandering Soul, Bard, and Philosopher. The Grey Wayfarer.

Skaal!!!

“Senior Captain” – Space Tramp – Chapter 18 (Megatraveller Fan Fiction)

Happy Tyr’s Day!

Just a reminder this will be a week of fiction instead of the normal posts. Enjoy your holiday presents readers.

Stories:

Jeremiah sat at a table and was longing for the moment that this whole oral examination process was over.  He had been drilled all day long by Senior Captians in the Free Trader Guild and quite frankly he was getting tired and all he wanted at the moment was a stiff drink and a warm willing woman.  The Naked Gypsy was calling to him, no mistake.  As he reveled in these thoughts the door open once again and female Senior Captain who he had never seen before came in and sat down across from him. She smiled.

‘Congratulations Captian Kilwood, you can now claim the rank of Senior Captain.  Welcome aboard.”

She handed him his new insignia which was basically a circle of five pips with another pip in the center.  It was the highest rank in the Free Traders. He had done it the fastest anyone can and a feeling of pride filled his heart.  Not bad for a poor orphan boy from Strouden.

This was a great way to end a fairly interesting year.  Not a dangerous one but technically challenging.  The Countess had him basically shuttling her across the Spinward Marches conducting various points of business and even though they did keep the ship operating at times; there were other times she simply didn’t want the hassle so they just traveled with no cargo or passengers.

The real issue was the fact they spent a lot of time in a spaceport and in low orbit so repairs and such were done in vacc suits and for the first time, Jeremiah could say he learned how to handle one a little better.

During this time he worked on learning how to be his own broker for transactions so he could save on commissions for transactions as a Trader.  He still turned a tidy profit despite the Countess’s not always running for-profit stance for the voyage. He had still personally put money aside for his starship by at times acting as a Broker for others in their transactions.

Promoted he stood and shook his fellow Senior Captian’s hand and then exited the Free Trader headquarters on Regina.  He started the short walk to The Naked Gypsy.  When he arrived he was greeted by old friends, Several Captians he had served including Captian Juros who simply beamed with pride. Even the Countess was there looking awkward in a place that was a little less high society than she was used to.  The party was pretty grand for the Gypsy and the free drinks, at the expense of the Senior Captains, flowed.

After several hours the crowd started to die down until he found himself with a few close friends and then once they left, he headed upstairs to the brothel part of The Gypsy. He discovered with not too much surprise that his fee had been paid for the evening and Anabelle the Madam herself was his for the evening.  She smiled at him and took him by the hand leading him to her room.  During their evening’s activities, she told him she was now available to him whenever he wished. A service provided for Senior Captains along with a discounted fee for the other girls. he was already enjoying the perks of his new rank and it made him smile.

He now faced the task of finishing up his fifth and probably the last term of service.  Three years to go and he would muster out, claim a ship and go into business for himself. It was his last goal and he could now see it coming to pass.

Megatraveler Notes:

Start:

Free Trader Captain Jeremiah Kilwood

Rank: O5 – Captain   Terms Served: 4

UPP: A67A84   Age: 34  Homeworld: Strouden UWP: A-745988-D N Hi In

Skills: Pilot – 2, Navigation – 2, Engineering – 1, Sensor Ops – 1, Legal – 1, Liaison- 2, Brawling-1, Carousing – 1, Small Blade-1, Trader-2, Turret Weapons-1, Streetwise – 1, Zero-G Combat-1, Handgun – 1, Grav Vehicle – 0, Computer – 0, Vacc Suit – 0

Brownie Points: 8, Bonus Money: 112,500 Cr.

Year Seventeen:

Roll for position availability: 8  + 1 for Intelligence = 9 – position available, serves as Captain.

Roll for assignment: 8 + 1 for Social 5- = 9 – Charter Trade Assignment

Survival Roll: 6  – Survives easily.

Skill Roll: 7 – Skill acquired.

Bonus:  5 + 1 for Trader-2 – 6 – No Bonus.

Promotion: Rolls 8 – Promoted to Senior Captain

Roll for Skills: (2 total – 1 for skill roll, 1 for promotion) – Rolls on Free Trader Service  Table: 3 – Broker -1.  Removes Streetwise -1 as it is already a default under Liason.  Rolls Free Trader Business Table: 5 – Exploratory Csasacade: Picks Vacc Suit-1, Removes Sensor Ops to maintain skill level limit as Sensor Ops is also a Default under Navigation.  This has to be done to stay under Jeremiah’s current 18 skill levels limit.

Gaines 1 Brownie point of the Promotion

Year-End:

Free Trader Captain Jeremiah Kilwood

Rank: O6 – Senior Captain   Terms Served: 4

UPP: A67A84   Age: 35  Homeworld: Strouden UWP: A-745988-D N Hi In

Skills: Pilot – 2, Navigation – 2, Engineering – 1, Legal – 1, Liaison- 2, Brawling-1, Carousing – 1, Small Blade-1, Trader-2, Broker-1, Turret Weapons-1, Zero-G Combat-1, Handgun – 1, Vacc Suit- 1, Grav Vehicle – 0, Computer – 0

Brownie Points: 9, Bonus Money: 112,500 Cr.

I remain,

The Rabyd Skald – Wandering Soul, Bard, and Philosopher. The Grey Wayfarer.

Skaal!!!

“Relentless Time” – Space Tramp – Chapter 17 (Megatraveller Fan Fiction)

Happy Mani’s Day! Just a reminder this will be a week of fiction instead of the normal posts. Enjoy your holiday presents readers.

Story:

As he laid in Sarah’s arms he began to realize that for the first time he felt the creep of age.  She couldn’t be more than 20 years old but she was one of the most popular girls according to her profile on The Naked Gypsy’s roster.  Curious, Jeremiah had paid the extra fee for the ‘last call’ with her and found the experience more than enjoyable.  For someone so young, she definitely had some serious horizontal skills. It was just the fact she was so much younger than her that bothered him a little.

His age had really bothered him this year in retrospect,  He had noticed a small decline in reaction speed and dexterity and so he took to training on it using the pilot simulator, handgun practice as well as a little brawling and small blade work. That said in the end, it took a lot of work to maintain his reflexes and gain nothing at all.  He felt the same, but the fact is he should have been more for all the training he did, but nope- just the same.

This year he would have described as a wonderfully profitable and boring speculative trade route.  The Countess asked him to find more markets for her good being produced by her fiefs and he went and obliged her to the point she was very pleased.  Full bonus and it was the only part of the trip that wasn’t dull.  He couldn’t;t complain though as it gave him time to keep his body maintained and do some extra reading.  He was starting to gain the reputation of being a reliable Captain.

He credited a lot of that to the fact he would look at a person’s record before hiring them and looked for patterns of good solid work and knowledge.  He rarely took on a rookie as part of his crew but he would remember that Captain Juros would on occasion take on tramps like himself had been and he would take a chance on a youngster from time to time.

Sarah’s arms were wrapped around his neck and her body felt good against his. it wasn’t so long ago that he was that age, becoming a spacer for the first time.  As he looked at the future he knew this next term would probably be his last for the Free Trader service. He just wanted the base retirement and the opportunity to be his own shipowner.  He still needed a little more money.  But his own investments in many of the trades he had done was providing a lot of Megacredits toward that end.

He smiled.  It wouldn’t be long now.  For the moment though he turned his attention back to Sarah.  There was still one activity that made him feel young as when he had first joined and he had paid the extra fee for a lot of Sarah’s time. Time to get his money’s worth.

Megatraveler Notes:

Start:

Free Trader Captain Jeremiah Kilwood

Rank: O5 – Captain   Terms Served: 3

UPP: A67A84   Age: 33  Homeworld: Strouden UWP: A-745988-D N Hi In

Skills: Pilot – 2, Navigation – 2, Engineering – 1, Sensor Ops – 1, Legal – 1, Liaison- 2, Brawling-1, Carousing – 1, Small Blade-1, Trader-2, Turret Weapons-1, Streetwise – 1, Zero-G Combat-1, Handgun – 1, Grav Vehicle – 0, Computer – 0, Vacc Suit – 0

Brownie Points: 7, Bonus Money: 87,500 Cr.

Year Sixteen:

Roll for position availability: 8  + 1 for Intelligence = 9 – position available, serves as Captain.

Roll for assignment: 9 + 1 for Social 5- = 10 – Speculative Trade Assignment

Survival Roll: 11  – Survives easily.

Skill Roll: 7 – Skill acquired.

Bonus:  6 + 1 for Trader-2 – Bonus. Rolls – 6 – 25,000Cr

Roll for Skills: (1 for skill roll) – Rolls on Free Trader Life Table: 1 Physical Cascade – Picks Dexterity + 1

Aging Crisis:

Strength: rolls 9 – no loss; Dexterity rolls: 5 loses one point of Dexterity; Endurance: rolls 9 no loss.  Basically, the dexterity gained was lost due to aging.

End of Fourth Term: 

1 Brownie point for Term served, Reenlistment roll: 7 + 1 (1st Officer rank or better) – reenlists.

Year-End:

Free Trader Captain Jeremiah Kilwood

Rank: O5 – Captain   Terms Served: 4

UPP: A67A84   Age: 34  Homeworld: Strouden UWP: A-745988-D N Hi In

Skills: Pilot – 2, Navigation – 2, Engineering – 1, Sensor Ops – 1, Legal – 1, Liaison- 2, Brawling-1, Carousing – 1, Small Blade-1, Trader-2, Turret Weapons-1, Streetwise – 1, Zero-G Combat-1, Handgun – 1, Grav Vehicle – 0, Computer – 0, Vacc Suit – 0

Brownie Points: 8, Bonus Money: 112,500 Cr.

I remain,

The Rabyd Skald – Wandering Soul, Bard, and Philosopher. The Grey Wayfarer.

Skaal!!!

“Profitable” – Space Tramp – Chapter 16 (Megatraveller Fan Ficiton)

Happy Sif’s Day!

Story:

Jeremiah looked at his personal device and the balance his investment account now had was much more to his liking.  25000 Credits was a big haul for an extra bonus but the trade route into exploratory territory had opened up some new markets for both his ship and the Countess. She had kept him on as promised as her captain and he had been working hard to open up new trade routes involving her holdings.  The results had been spectacular so he and his crew all pocketed some serious extra change.

This was good as Jeremiah was still investing a lot of his extra money and everything else he could save into getting his own vessel.  This meant a pretty spartan existence but he managed quite well.  If he kept it up and played his connections right, he might just achieve his dream. At least it seemed far more tangible than before.

He had had to learn how to ‘box ears’ this voyage though.  On a couple of occasions, the monthly time spent in some port often resulted in a brawl and he would have to break it up.  He had a tough as nails crew and the places they were going were frontier in feeling.  It was important that he and the crew did not look weak and they pulled it off with the local dockworkers and a few other crews.

The Countess herself was very pleased and the profitability of several of her fiefs just increased by quite a dramatic margin. She was certain that she would keep Jeremiah on as captain of her ship another year as she credited his trader skills. Jeremiah was beginning to see how his relationship would lead to his own starship sp he smiled and said thanks. He kept his gear in the captain’s cabin and headed to The Naked Gypsy. He, after all, and an annual tradition to keep with a glass of rum and a pretty girl of his choosing.

Megatraveler Notes:

Start:

Free Trader Captain Jeremiah Kilwood

Rank: O5 – Captain   Terms Served: 3

UPP: A67A84   Age: 32  Homeworld: Strouden UWP: A-745988-D N Hi In

Skills: Pilot – 2, Navigation – 2, Engineering – 1, Sensor Ops – 1, Legal – 1, Liaison- 2, Carousing – 1, Small Blade-1, Trader-2, Turret Weapons-1, Streetwise – 1, Zero-G Combat-1, Handgun – 1, Grav Vehicle – 0, Computer – 0, Vacc Suit – 0

Brownie Points: 7, Bonus Money: 62,500 Cr.

Year Fourteen:

Roll for position availability: 8  + 1 for Intelligence = 9 – position available, serves as Captain.

Roll for assignment: 3 + 1 for Social 5- = 4 – Exploratory Trade Assignment

Survival Roll: 8  – Survives.

Skill Roll: 8 – Skill acquired.

Bonus:  7 + 1 for Trader-2 –  Bonus. Rolls – 6 – 25,000Cr

Roll for Skills: (1 for skill roll) – Rolls on Merchant Life Table: 1 – Brawling-1

Year-End:

Free Trader Captain Jeremiah Kilwood

Rank: O5 – Captain   Terms Served: 3

UPP: A67A84   Age: 33  Homeworld: Strouden UWP: A-745988-D N Hi In

Skills: Pilot – 2, Navigation – 2, Engineering – 1, Sensor Ops – 1, Legal – 1, Liaison- 2, Brawling-1, Carousing – 1, Small Blade-1, Trader-2, Turret Weapons-1, Streetwise – 1, Zero-G Combat-1, Handgun – 1, Grav Vehicle – 0, Computer – 0, Vacc Suit – 0

Brownie Points: 7, Bonus Money: 87,500 Cr.

I remain,

The Rabyd Skald – Wandering Soul, Bard, and Philosopher. The Grey Wayfarer.

Skaal!!!

“Captain On Deck” – Space Tramp – Chapter 15

Happy Sif’s Day!

Story:

Jeremiah Kilwood looked at his new uniform in the mirror. He had purchased it with part of his bonus money but a good chunk had gone into investments. It has been a good year and a surprising one as well.  Countess Borgosman had hired him to be the captain of her newly purchased Suibstidized merchant and it had been an interesting year of speculative trading on planets where her holdings were.

It had taken him by surprise when she called a couple days after his promotion celebrations and it was a welcome one that he was going to find a position so easily.  The speculative route was hopefully going to take the resources of the Countess’s holdings and fiefs and make them a little more profitable by trading on the open market with them  Jeremiah was tasked with examining these resources and finding the best interstellar trade routes from a profitability standpoint.

This last year had been him doing just that and it was a fairly safe operation.  The beauty also was finding a crew was not necessary as the countess handled that part.  All Jeremiah had to do was run the ship and engage in the trades personally.  The Countess stayed on Regina and he took the stars. The subsidized merchant The Borgosman Lady was clean and smelled new.

It was a good first command in many respects in that the crew was skilled and respectful despite his youth as Captain.  He learned much fo the command responsibilities were more a matter of routine than any major leadership decisions. His main decisions were trade-oriented while at the same time keeping the passengers list full as well.  He then made sure each crewman did what they were supposed to do. He rarely had a problem.

In the end, he created about five major trade routes between the countess’ holdings and other systems.  It was quite profitable and the whole crew and himself were treated to a solid bonus. The countess thanked him and then told him that she had others taking over the routes and she might have another assignment for him next year but he would have to wait and see. So he gathered his belonging into his bag and threw it over his shoulder and headed to The Naked Gypsy.

He had a few drinks and headed upstairs and found a girl that had horizontal skills and as it turned out a sense fo fashion as she told him a captain should probably have a nicer uniform.  So after they had sex she helped him find something simple but more high-end than before.  It was nice and comfortable as well.,  The five pips on his shoulders in a circle was a nice touch. He liked it and it looked smart.  The girl was right, he looked much better, like a leader.

He looked back at the girl sleeping.  She was naked and lying face up so he was getting a good look at her assets.  He smiled and took the uniform back off and slipped in the bed next to her.  One more time before he headed out. After all, things rarely stay the same so it’s important to enjoy the moments.

Megatraveler Notes:

Start:

Free Trader Captain Jeremiah Kilwood

Rank: O5 – Captain   Terms Served: 3

UPP: A67A84   Age: 31  Homeworld: Strouden UWP: A-745988-D N Hi In

Skills: Pilot – 2, Navigation – 2, Engineering – 1, Sensor Ops – 1, Legal – 1, Liaison- 2, Carousing – 1, Small Blade-1, Trader-1, Turret Weapons-1, Streetwise – 1, Zero-G Combat-1, Handgun – 1, Grav Vehicle – 0, Computer – 0, Vacc Suit – 0

Brownie Points: 7, Bonus Money: 52,500 Cr.

Year Fourteen:

Roll for position availability: 9  + 1 for Intelligence = 10 – position available, serves as Captain.

Roll for assignment: 9 + 1 for Social 5- = 10 –   Speculative TradeeAssignment

Survival Roll: 11  – Survives easily.

Skill Roll: 7 – Skill acquired.

Bonus:  8 –  Bonus. Rolls – 5 – 10,000Cr

Roll for Skills: (1 for skill roll) – Rolls on Free Trader Service Table: 2  – Trader-2

Year-End:

Free Trader Captain Jeremiah Kilwood

Rank: O5 – Captain   Terms Served: 3

UPP: A67A84   Age: 32  Homeworld: Strouden UWP: A-745988-D N Hi In

Skills: Pilot – 2, Navigation – 2, Engineering – 1, Sensor Ops – 1, Legal – 1, Liaison- 2, Carousing – 1, Small Blade-1, Trader-2, Turret Weapons-1, Streetwise – 1, Zero-G Combat-1, Handgun – 1, Grav Vehicle – 0, Computer – 0, Vacc Suit – 0

Brownie Points: 7, Bonus Money: 62,500 Cr.

I remain,

The Rabyd Skald – Wandering Soul, Bard, and Philosopher. The Grey Wayfarer.

Skaal!!!

“Captain Kilwood” – Space Tramp – Chapter 14

Happy Sif’s Day!

Story:

Jeremiah stared at the five pips on his shoulders in the mirror and felt a surge of pride.  He had done it, achieved Captain rank at the earliest possible time one could at age 31.  The exam had not posed any problems and he was given an oral review by several captains. When all was said and done, he was lead to a ceremony where he was presented with his Captian pips and congratulated by the Captains who reviewed him.  He was still trying to take it all in.

This last year had been a simple route assignment, but the captain, one Nathan Briggs, of the far trader The Jasmine Hopper was determined to give his 1st Officer Jeremiah Kilwood a full experience by not only placing him on the bridge to be his Pilot and Navigator, but he also handled all duties involving cargo (buying and selling it) and securing passengers for each voyage.  This brought him into contact with a lot of various types of people, administration and those trying to move their cargo.  He was Captain in many respects in all but name this last year.

He learned a lot about the business wend of running a starship and it was a good route assignment but not as profitable as he had hoped so No bonus. But he wouldn’t trade the experience for anything. He kept the staterooms and low berth cold sleep beds full.  They always had cargo.  he navigated the customs agents like he navigated the stars and his experience with dock workers helped with the cargo issues.

Jeremiah had made a couple decisions as well. Firstly, he decided to forgo starting to take anagathic drugs to slow down the aging process.  The expense would cut into his ability to get a Starship and he figured he was still in great shape and could start taking them later if he wished. The second decision was to commit himself to full retirement which would provide a pension if he served a couple more terms.

Right now though the moment was overwhelming as he stepped out of the Free Trader Guild Headquarters and headed for The Naked Gypsy.  He had done it – made captain and now Captain Jeremiah Kilwood wanted to celebrate.  When he arrived at the Gypsy he recognized a whole lot of old comrades from various ships and sure enough, there was a party planned in his honor.

Drinks flowed and he had a hard time drinking so much so he sometimes poured it aside into a plant or another person’s drink when they were not looking.  Even so, he still was not exactly clear-headed halfway through the night.

Captain Juros had come in form her retirement home in the country and hugged him properly and said she was so proud of him.  When he checked his messages, there were several congratulating him from old shipmates as well as the Countess who was on Regina at the time and saw the announcement.  She apparently still kept tabs on him.

Eventually, the evening wore on to the point people went home and he found himself ready for his annual ritual of heading to the brothel.  He found however that he didn’t have to pay as madam Anabelle took him by the hand and lead him to her room for the evening – on the house.

He woke the next morning with her naked body still entwined with his.  His thoughts turned quickly to his finding a starship owner who needed a captain.  This would be his new life now and it filled him with a little fear and excitement.  Being in charge of a starship himself for the very first time.  From a promotion standpoint, there was only one left, and that was becoming Senior Captain and he wouldn’t be eligible for that until next term. For now, he kissed Anabelle ever so gently and began running his hands along her back, he was still young enough for a second round this morning.

Megatraveler Notes:

Start:

Free Trader 1st Officer Jeremiah Kilwood

Rank: O4 – 1st Officer   Terms Served: 3

UPP: A67A84   Age: 30  Homeworld: Strouden UWP: A-745988-D N Hi In

Skills: Pilot – 2, Navigation – 2, Engineering – 1, Sensor Ops – 1, Legal – 1, Liaison- 1, Carousing – 1, Small Blade-1, Turret Weapons-1, Streetwise – 1, Zero-G Combat-1, Handgun – 1, Grav Vehicle – 0, Computer – 0, Vacc Suit – 0

Brownie Points: 6, Bonus Money: 52,500 Cr.

Year Thirteen:

Roll for position availability:  7 + 1 for Intelligence = 8 – position available, serves as 1st Officer

Roll for assignment: 6 + 1 for Social 5- = 7 –   Route Assignment

Survival Roll:  5 – Survives.

Skill Roll: 7 – Skill acquired.

Roll for Promotion: 9 – promoted to Captain.

Bonus:  5 –  No Bonus.

Roll for Skills: (2 for skill roll and promotion) – Rolls on Officer Skills: 6 – Liason-2, Rolls Free Trader Service: 4 – Economic Cascade: picks Trader-1

1 Brownie Point for promotion:

Year-End

Free Trader Captain Jeremiah Kilwood

Rank: O5 – Captain   Terms Served: 3

UPP: A67A84   Age: 31  Homeworld: Strouden UWP: A-745988-D N Hi In

Skills: Pilot – 2, Navigation – 2, Engineering – 1, Sensor Ops – 1, Legal – 1, Liaison- 2, Carousing – 1, Small Blade-1, Trader-1, Turret Weapons-1, Streetwise – 1, Zero-G Combat-1, Handgun – 1, Grav Vehicle – 0, Computer – 0, Vacc Suit – 0

Brownie Points: 6, Bonus Money: 52,500 Cr.

I remain,

The Rabyd Skald – Wandering Soul, Bard, and Philosopher. The Grey Wayfarer.

Skaal!!!

“Countess Redux” – Space Tramp – Chapter 13 (Megatraveller Fan Ficiton)

Happy Sif’s Day!

Story:

As Jeremiah crossed the threshold of The Naked Gypsy, he smiled as this last year had been quite profitable. His 25000Cr bonus now deposited in his savings was welcome and this last year had been a peaceful mission running charter for, of all surprises, Countess Borgosman for a second year. Captain Kingwood had called him the next morning after his last contract had expired with her and asked him to sign on as pilot/navigator again.  He hesitated but then the Captain told him that the countess had guaranteed 10x the bonus this time.  He said yes without hesitation.

The Countess was pretty much looking at more of her holdings and doing inspections on a few other worlds.  She liked the ship and the crew and wanted to keep them on. She was willing to do a larger bonus to keep them.

Jeremiah, however, found one change was present.  For some strange reason, the Countess took an interest in him professionally. She said she had watched him the last year and noticed that from his speech and knowledge he was a practical man but lacked some education.  She wanted to change that and offered to tutor him herself on some things.

Jeremiah hesitated but then agreed not wanting to spoil the contract for Jill the Engineer or the Captain.  The weird part was the Countess was probably four years younger than him but he could not deny she knew a lot of things he didn’t.  She started him reading literature, writing, politics, and history.  He was reading a lot of different things on a lot of different subjects. When he relayed what was going on to the Captain she smiled.

“Sounds like she is taking you through the first year of university education.”

Indeed that is what she was doing.  It was a lot of general education and for a year they spent at least an hour a day together and he got to know her very well. He also got past the hard and critical exterior to see a young woman who was doing the best she could while taking on a responsibility that she thought would not be hers for a long time. He came to respect her despite her criticism at times because he began to see it for what it really was – she cared about people. Even him the orphan boy from Strouden.

In her own way, she came to respect him too.  She even said that it was a remarkable achievement that a young man born in that social condition had achieved as much as he had.  She hoped he would take what she was trying to teach him and continue to be successful.

Their relationship was professional and was kept that way by the countess’ sense of duty and his sense of not wanting to spoil a contract. On the last day when they said their goodbyes, he thanked her and wished her well.  She smiled and then kissed him on the cheek.

“If you need a favor sometime, just let me know,”, she said.

He nodded and watched her leave.  Then helped Jill and the Captian secure the ship, said his goodbyes to them and walked down the ramp and off to the Gypsy.  The promised bonus was there with a little note from the countess with her special number and the words: “If you need me, call.”

Jeremiah had finished his third term in the Free Traders.  He signed his reenlistment papers for his fourth term with no problems.  He had recently turned 30 and no longer felt like a rookie. He was now eligible for the one thing he had been aiming for – Being a Free Trader Captain.  This next term was the one he had been waiting for.

For now, though he settled into the ritual of seeing if there was someone he knew to have a drink or two with at the bar and at the end of the night head to the brothel and engage the services of a woman who would remind him he was a man in other ways. He wouldn’t even be surprised if she looked like the countess.

Megatraveler Notes:

Start:

Free Trader 1st Officer Jeremiah Kilwood

Rank: O4 – 1st Officer   Terms Served: 2

UPP: A67A74   Age: 29  Homeworld: Strouden UWP: A-745988-D N Hi In

Skills: Pilot – 2, Navigation – 2, Engineering – 1, Sensor Ops – 1, Legal – 1, Liaison- 1, Carousing – 1, Small Blade-1, Turret Weapons-1, Streetwise – 1, Zero-G Combat-1, Handgun – 1, Grav Vehicle – 0, Computer – 0, Vacc Suit – 0

Brownie Points: 5, Bonus Money: 27500 Cr.

Year Twelve:

Roll for position availability:  7 + 1 for Intelligence = 8 – position available, serves as 1st Officer

Roll for assignment: 8 + 1 for Social 5- = 9 –   Charter Assignment

Survival Roll:  11 – Survives easily.

Skill Roll: 10 – Skill acquired.

Bonus: 10  –  Bonus: roll: 6 – 25000Cr.

Roll for Skills: (1 for skill roll) – Rolls Free trader Life Table rolls: 4 Mental Cascade – picks +1 Education

Roll For Reenlistment: 9 – reenlists

1 Brownie Point for term served.

Year-End

Free Trader 1st Officer Jeremiah Kilwood

Rank: O4 – 1st Officer   Terms Served: 3

UPP: A67A84   Age: 30  Homeworld: Strouden UWP: A-745988-D N Hi In

Skills: Pilot – 2, Navigation – 2, Engineering – 1, Sensor Ops – 1, Legal – 1, Liaison- 1, Carousing – 1, Small Blade-1, Turret Weapons-1, Streetwise – 1, Zero-G Combat-1, Handgun – 1, Grav Vehicle – 0, Computer – 0, Vacc Suit – 0

Brownie Points: 6, Bonus Money: 52,500 Cr.

I remain,

The Rabyd Skald – Wandering Soul, Bard, and Philosopher. The Grey Wayfarer.

Skaal!!!